Overview
Faculty and graduate students at the School of Interactive Arts and Technology (SIAT) maintain a strong research focus, engaging in multidisciplinary partnerships that open opportunities for new discoveries in Design, Media, and Information. Collaborative research projects within SIAT as well as with local, national and international partners are in progress in the following areas:
Animation
Mixed Reality
3D Modeling
Virtual Reality / Virtual Environments
Bioinformatics Visualization
Information Visualization
Medical Visualization
Visual Analytics
Tangibles / Tangible systems
Ubiquitous Computing
Wearable Computing
Artificial Intelligence (AI)
Computer Supported Collaborative Work (CSCW)
Design Computation
Human Computer Interaction (HCI)
Semantic Web Technologies
User Modeling
Design Cognition / Design Tools
Design Methods
Design Ethnography
Design Thinking
Parametric Design Modeling
Spacial cognition
BioMedia & Bio-Cybernetics
Computer-mediated Performances
Interactive performance Art & Design
Electronic Art
Embodied interaction
Ambient Video
Game Design
High Definition Television (HDTV)
Interactive Narrative
Interactive Music/Sound
Cultural Studies / Critical Theory
Enactive
Phenomenology
Post-traditional Media
Security Policies &Trust
Technology Transfer
Research in SIAT is concerned with:
- Type of technology
- Theoretical investigations
- Applications/ Practice
- Contextual considerations
Our internationally unique blend of faculty expertise enables our graduates to gain international recognition in the fields of computationally enabled design, media, and information technologies.
See graduate programs for more information
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